CYAS Basketball Rules
©2013 Catholic Young Adult Sports, All
Rights Reserved. (last rev. 10-21-13)
communications will happen via email to captains (captains please contact your
In the event of
inclement weather we will post to our Facebook Group any cancellations/changes.
Any rules not
explicitly stated here will be governed by the IAABO rule book.
CODE OF CONDUCT
is required in this league. Such as:
● The officials
are volunteers that give time to make your game more enjoyable; please thank
them after every game for offering their time! We encourage you to buy them
food/drinks after the games (it doubtfully will help you on the field, but
● All games are in
the hands of the officials. Any questions/discussions about the rule
interpretations should go through the team captain.
● Pray before and
after games (optional if not Catholic), and shake hands after games
● Be conscious of
who you are guarding so as to avoid injury
● Go out to the
socials and comingle with other teams
● Encourage and
engage players that are not as athletic/skilled, these are rec. leagues!
conduct will not be tolerated and may result in ejection from games or the
league. This includes:
stacked teams (in casual leagues) & running up the score
● foul language
(including the Lord’s name taken in vain), racial slurs and verbal abuse
roughness and/or physical abuse
● acting out of
anger, including throwing equipment or personal items
● arguing with
officials, staff, participants, or fans
● abuse of the
● show good
sportsmanship whether victory or defeat
● Respect the
integrity and judgment of CYAS representatives and be responsible for your
● Failure to
provide volunteer referees where assigned
● ALL TEAMS WILL
BE GIVEN SPORTMANSHIP RATINGS AFTER EVERY GAME. CAPTAINS MUST SIGN OFF ON THEIR
RATING AFTER EVERY GAME.
● The Sportsmanship
Score will be added into the league standings. The end of the season
tournament standings are determined on the point system that a win is worth 6
points, a tie is worth 3 points, and a loss is worth 0 points. With the
sportsmanship score, during each game, every team is able to receive a maximum
of 10 points.
Policy: Teams will be given sportsmanship score by the officials after each
game. The scores are as followed:
○ 4 - Excellent
Conduct and Sportsmanship – Players cooperate fully with the officials and the
opposing team’s members. The captain calmly converses with officials about
rule interpretations and calls. The captain also has full control of his/her
○ 3 – Good Conduct
and Sportsmanship – Team members verbally complain about some decisions made by
the officials and/or show minor dissension, which may or may not merit a
technical foul. Teams that receive 1 severe behavioral penalty will receive
no higher than a 3.0 rating.
○ 2 - Average
Conduct and Sportsmanship – Team shows verbal dissent towards officials and/or
the opposing team, which may or may not merit a technical foul. Captain
exhibits minor control over his/her teammates, but is in control of
himself/herself. Teams receiving multiple technical fouls will receive no
higher than a 2.0 rating.
○ 1 – Below
Average Conduct and Sportsmanship – Teams constantly comment to the officials
and/or the opposing team from the field and/or sidelines. The team captain
exhibits little or no control over teammates and/or himself/herself. A team
which receives an ejection can receive no higher than a 1.0 rating.
○ 0 – Poor Conduct
and Sportsmanship – Team is completely uncooperative. Captain has no control
over teammates, and/or himself/herself. Any team causing a game to be
forfeited, other than by not showing, or receives multiple ejections shall
receive a 0.0 rating.
● A team that
receives a 0.0 rating must have their captain meet with a CYAS representative
before they are eligible to play their next contest.
● A team winning a
contest by Forfeit or Honest Effort Forfeit will receive
a 4.0 rating
If a team does not have enough players to field a team, they may get a
another team (a “League Registrant”), if the game is not a tournament
outside the league, but they must sign a liability waiver (even if they
have played in another season).
the substitute is from outside the league they may only play in two (2)
regular season games without registering on the roster. An outside player
must register and officially join the team roster online in order to play
in any tournament game, and they must have played in at least one (1)
season game (as evidenced by having a sub waiver on file).
& Team Volunteer Referees
● In order to
exhibit respect for the spirit of the game and fellow players, protesting after
a call is not allowed. Captains are encouraged to email the commissioner and/or
CYAS staff after the games to voice complaints/suggestions with courtesy.
Captains are the only people able to discuss calls with the
refs. Please remember that there is a difference between discussion and
arguing. Arguing will result in a technical foul, but discussion or seeking
explanation is okay.
● Officials have
the right to eject a player from a game with or without warning for
unsportsmanlike behavior, including complaining, arguing, vulgar language or
any other unsportsmanlike conduct.
● All teams will
be designated to provide volunteers throughout the season for specified games.
(The volunteer schedule will be provided with the game schedule). Teams shall provide one (1) scorekeeper and one (1) timekeeper
averaging every other week.
must attend the game before they volunteer to familiarize themselves with
scorekeeping/timekeeping duties. A game they play in does not count. Failure to
provide the volunteer and/or make arrangements for a substitute will result in
a 0 sportsmanship rating for your team’s previous/next game.
GAME SPECIFIC RULES
● Each team shall
have on the same colored uniforms, they must have numbers on the back (0-5,
10-15, etc.) and no two players can have the same number on a team (tape or
marker is okay when necessary)
● Basketball shoes
or athletic shoes shall be worn by all players. Black soled shoes that mark the
court are illegal and the player will not be allowed to play until proper gym
shoes are worn
● Jewelry must be
removed or taped (for bracelets, rings, earrings) prior to participation.
Players on the court with illegal uniform/jewelry will be assessed a technical
foul (2 shots and the ball).
● ALL articles not
part of the uniform must be removed such as towels, baseball caps, etc.
Equipment used to hold or tie the hair must be soft. No hard barrettes, combs,
etc. will be permitted.
● A men’s size
basketball will be used for all games, teams may use their own ball if approved
by the officials and other team’s captain. CYAS will have balls for use on site
● Ref equipment
will be provided
must be tucked in
● No cargo shorts.
PLEASE WEAR ATHLETIC SHORTS OR PANTS without pockets to help avoid injuries.
● No food is
allowed in the gym. Water is allowed in re-sealable bottles.
of the Game, Number of Players, Coed-Rules
● The officials
watch will be the timepiece used to decide game time. There will be a five (5)
minute grace period for teams unprepared to play, but one (1) point will be
deducted from their sportsmanship score. After 5 minutes the unprepared team
will lose a game point for every minute of waiting for players, up to 10 minutes
total at which point the unprepared team will take a forfeit.
● Five (5) players
shall constitute a team, two (2) minimum of either gender in the casual
division and one (1) minimum for competitive divisions. Four (4) players is
the minimum for a game to start
● The game begins
with a jump ball. Team possession will alternate on each jump ball situation following
the first jump ball.
● A substitute who
desires to enter the game shall report to the scorer’s table. The substitute
shall remain outside the boundary until an official acknowledges the substitute
and beckons him/her onto the court.
may be made in dead ball situations only. If players enter or exit the game
without the permission of the official, the team will receive a bench technical
Time, Play Clock and Time Outs
● The game shall
consist of two - 20 minute halves. Halftime shall be 3 minutes long.
● The clock will not
stop, except for time-outs, injuries, and technical fouls during the first 37
minutes of the game.
● Each team is
entitled to two 30-second timeouts per half.
● Timeouts may be
called by any player in possession of the ball and on the court.
● The clock shall
be started when the ball is touched by a player on the court.
● MERCY RULE: If
there is a 16 or greater point difference the clock will run for the last 3
minutes of the game, otherwise it will stop on every whistle.
● During a free
throw only 5 players (3 defensive and 2 offensive players) may occupy the lane
spaces including the shooter.
● The free throw
awarded because of a technical foul may be attempted by any player of the
● If the ball does
not touch the rim during the free throw it becomes a dead ball for the team not
shooting the free throw.
and Overtime Games
● If the score is
tied at the end of regulation during regular season the game will end in a tie.
● During playoffs
the game will go into overtime. Play shall continue without change of baskets.
● Overtime shall
begin with a jump ball.
● The length of
overtime shall be three (3) minutes stopped time, If still tied after
one 3 minute period, one extra period will be played. If it is still tied
at this point the next team to score will win.
● Each team will
receive one (1) timeout for overtime. Timeouts from regular game time will not
carry over to overtime.
● After a
successful or awarded goal, the team not credited with the score shall make the
throw-in from behind the endline where the goal was scored. Any player of the
team may make a direct throw-in or he/she may pass the ball along the endline
to a teammate behind the endline who then in-bounds the ball.
● After a
technical foul or intentional foul, any player of the team to whom the free
throw has been awarded shall make the throw-in from out-of-bounds at the
○ If violation is
by the free thrower or his/her teammate only, no point can be scored by that
○ If violation is
by the free thrower's opponent only, free throw is still attempted: if the try
is successful, the goal counts and the violation is disregarded; if it is not
successful, a substitute throw shall be attempted by the same thrower.
○ If the ball does
not touch the rim for a free-throw, the ball is given as a throw-in to the
thrower-in shall not:
the designated throw-in spot (two-step limit).
After a successful field goal or awarded score.
more than five seconds from the time the throw-in starts until it touches or is
touched by a player on the court.
player shall not remain for more than three seconds in his/her own free throw
lane (bot feet) while the ball is in control of the player's team in his/her
own front court. Allowance shall be made for a player who, having been in the
restricted area for less than three seconds, dribbles or moves in to try for a
goal. If the player passes off after the dribble it is a violation. Time
restarts at any possession change or shot.
○ A player shall
not excessively swing his/her arms or elbows, even though there is no contact
with an opponent. If swinging results in contact with an opponent, it is of
course, a personal foul regardless of the force with which the arms and elbows
● Closely Guarded
○ It is a
violation for a closely guarded player (opponent defending him/her within five
feet) anywhere in his/her front court to hold the ball for five seconds.
● There will be NO
DUNKING or RIM GRABBING allowed at any point including warm-ups. Technical
Fouls shall be assessed to players violating this policy.
● Personal Fouls
○ A player who
screens shall not:
behind a stationary opponent, take a position closer than a normal step from
he/she assumes a position at the side or in front of a stationary opponent,
initiate contact with him/her.
assuming his/her legal screening position the player cannot move to maintain
The speed of the player to be screened will determine where the screener may
take his/her stationary position. This position will vary and may be one to two
normal steps or strides from the opponent.
defensive player may occupy a space anywhere on the court as long as he/she is
there stationed prior the offensive player. This includes space underneath the
basket. Offensive players must avoid contact with the defensive player.
● PENALTY for any
Offender is charged with one foul and if it is the player's fifth
personal foul, or if it is flagrant, the offender is disqualified.
free throws for each common foul (except player control) beginning with a
team's seventh personal foul in each half, provided the first attempt is
successful. ("One-and-One"). Ten team fouls will result in 2 free
● Teams shall not:
○ Have more than
five players participating simultaneously.
○ Be granted
excessive timeouts without penalty.
○ A substitute
shall not enter the court:
being beckoned by an official. (Repeated offense)
his/her name appearing on the score sheet.
● PENALTY FOR
○ ALL TECHNICAL
FOULS WILL RESULT IN IN AN AWARD OF 2 FREE THROWS + POSSESSION OF THE BALL FOR
○ All technical
fouls count toward a player's five fouls for disqualification and toward team
fouls in reaching bonus free-throw situations.
○ A flagrant or
intentional foul is treated as a technical foul.
The second technical foul called on any one person during a
game will result in disqualification from the game and at least the next
scheduled game. The offender must also leave the gymnasium.
○ Any individual
who commits four technical fouls during the season will be suspended
indefinitely. They will then need to submit a letter to CYAS requesting to
be reinstated and explaining why they should be allowed to continue.
○ Any team (which
includes their fans) which commits three technical fouls in the same game shall
immediately lose, receive a 0 sportsmanship, and be required to leave the gym.
○ Any team
(including spectators) which commits five technical fouls during the season
will be dropped from the league.